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Square Enix to buy Eidos, delays DQIX
By Andrew Webster | ArsTechnica


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Of all the potential suitors for Tomb Raider publisher Eidos Interactive, Japanese RPG power house Square Enix seemed like the definite underdog. Time Warner already owned a significant number of Eidos shares, and has recently made moves to increase that number. In spite of this, SE went ahead with rumored plans to purchase Eidos, in a continued attempt to extend its Western reach.


Guitar Hero: World Tour stand-alone drums, guitar ship
By Andrew Webster | ArsTechnica


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Despite being released last October, up until now players have not been able to purchase instruments for Guitar Hero: World Tour without buying the game itself. Activision has finally announced when we can expect to pick up extra plastic drum sets and guitars: February 15.


Midway files for Chapter 11 bankruptcy
By Andrew Webster | ArsTechnica


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Things just keep getting worse for Midway. Not long after some massive layoffs and being sold for a shocking $100,000, the publisher has filed for Chapter 11 bankruptcy protection. While this may seem like a bad thing on the surface, Midway is hoping that filing for bankruptcy will allow it to sort out its operations in order to get back on track.


Year-over-year PS3 sales drop bad news for Sony
By Ben Kuchera | ArsTechnica


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The NPD sales data for January has been released, and video game sales in the US remain strong. Overall, sales saw a thirteen percent jump from last year, proving that the gaming industry is one of the rare strong points in the US economy... even if individual developers are struggling. While both Nintendo and Microsoft have solid angles to play up this month, Sony is struggling with a significant drop in year-over-year sales as well as a lack of software titles in the top ten list.
Nintendo


PlayStation Store Update: Flower edition
By Andrew Webster | ArsTechnica


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This week the PlayStation Network kicks of its Spring Fever campaign, which will see a number of new downloadable games hit the service over the coming weeks. Starting things off on a high note, the long anticipated Flower is now available for download for $9.99. If you want to know more about the relaxing title, check out our review.


Viacom sues Konami over Rock Revolution peripherals
By Andrew Webster | ArsTechnica


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Last July, Konami filed a lawsuit against Viacom, claiming that the instruments used in the Rock Band games infringed upon patents from its earlier rhythm games like Beatmania and Karaoke Revolution. Today, Bloomberg is reporting that Viacom is now countersuing, claiming that the instruments that come with Konami's Rock Revolution actually infringe on a patent Viacom filed on December 2.


G.I Joe game details arise, PSAs included
By Andrew Webster | ArsTechnica


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It was hard not to be skeptical earlier when Electronic Arts announced that it was working on a game based on the upcoming film G.I. Joe: The Rise of the Cobra. After all, licensed video games have traditionally been little more than lazy cash-ins designed to attract fans of the films... but we digress. MTV Multiplayer recently got a look at the game, and the first details of the game have us surprisingly excited.


Next Fallout 3 DLC detailed: new dungeon, weapons and armor
By Andrew Webster | ArsTechnica


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The recently released Operation Anchorage episode for Fallout 3 helped flesh out some of the game's story, as well as introduce a new area outside of the Capital Wasteland. The next episode, The Pitt, will look to do the same by bringing gamers to the ruined remains of Pittsburgh, and now we have a few more details on what we can expect in this new area.


God of War III preview reveals extra-meaty details
By Michael Thompson | ArsTechnica


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Earlier this week, a preview in GameInformer gave us some details about God of War III, but Sony's embargo on a recent press event has lifted, and the newest details about the game should make fans of the series hopeful.

Destructoid was there at the press event, and the official word is that the game will redefine the phrase "epic gameplay." The biggest new feature in the game seems like the sheer sense of scale that it provides. The original teaser trailer may have underwhelmed, but the full version available now shows a large surprise that should leave fans impressed.



 

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Letter From the Editor
Ah, February... the month of love. Allot of cool things are setting in motion for the month of February both out in the gaming industry and here at RPGX.

January came and went so fast, but not without it's great moments. January marked the beginning of our newest affiliate site "Digital Darkness." Digital Darkness is the official gaming clan for RPGX members. It's getting of to a good start as we have already rotated out our main game for the month. February will be the start of Diablo II. By 2010 RPGX is hopeful to have enough members to split off into our other clan project "Digital Light." Be sure to stop by the clan page for more details.

This month will mark the release of the RPGX LIVE Game Room open Beta download. This program will set the example for what pen and paper gamers want out of their online PC tools. LIVE Game Room [beta] will allow you to connect to a game group of up to 7 players and a GM. Within the program you will be able to roll dice [die rolls automatically get sent to the GM] and PM with other players and the GM. Perfect for anyone who has access to their own voice server - or - if they want to play over the RPGX voice chat. And if that sounds cool wait until we begin to release the new features like group map building/tracking, in program RPGX system character sheets and eventually integrated voice chat. It will be everything you need to play a pen and paper game in real time right over the internet.

I myself am also excited about the changes coming to the web site. As you see our theme has changed quite a bit. We have listened to your feedback on how the site is put together and made some updates just for you. Look around and check out all the new goodies put in for you to find and unlock.

Another great moment we are looking forward to; Before March we will have a working demo set for the RPGX System : Modern Setting. You will be able to make a basic character and run a game. The demo will be offered as a PDF and will be absolutely free. We are also recruiting for beta testers, so keep your ear to the ground.

Keep on Gaming
8xid_x (Ashton Rogers)
Editor-in-Chief

Welcome back to Color Coordination, a series of articles discussing the strengths and weaknesses of each color. This installment deals with Blue.

Blue, unlike white, is not known for its creatures at all. Blue is best known for its Instants, and it has more of them than any other color. Blue is generally considered to be the color of control, which basically means that rather than doing something to your opponent, it controls what they can do to you. The most common form of control is counterspelling. There are few methods of threat killing more effective than simply never allowing your opponent to play a card.

Coming Soon: RPGX Elite Member Profiles
Well folks. As February rounds the corner I have started the next round of updates. I'm sure you have all started to notice new pages popping up as well as the new color scheme. RPGX has paid attention to the requests of it's community and designed what we like to call "Grown Up RPGX." As the site has developed it has become more self contained and better organized. You will find that many of the functions that could only be navigated to from the home page can now be accessed directly in the forums. For example - The Java Chat has been fully integrated into the RPGX board making the forum capable of real-time communication.

On a more direct note - EVERYTHING should be easier to read. In the past our color scheme has cause problems with links and text. Not anymore. If it's orange you can click it. If it's bold, maybe. The color scheme is uniform across the entire site (or will be once we're finished.) No more confusing pages.

Later this month we will be introducing RPGX Elite Accounts. Those members who wish to make donations to the site and to the RPGX staff will have greater functionality, download speeds, and will be bumped ahead in ques when the downloads section opens up. Elite members will also have access to exclusive GM/Gaming tools provided by RPGX and included on offers for closed betas and sneak peeks at games.

Please let us know what you think of the new site and keep sending in your feed back. (Please, some good feedback would be great - but we'll hear your gripes too.) As always...

Keep on gaming, and thanks for the support!
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